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Rogue Legacy 2

Rogue Legacy is back! Now it has a 2.
Rogue Legacy 2 can be described as a genetic Rogue LITE. It comes with the usual elements of a roguelike for example, randomized runs and character changes. But it also has a persistent upgrade system and the ability to keep heirs who died. This game is a bit different from the norm. The grind is optional. If you play well, you’ll be able to dive deeper into the depths of an ever-changing environment. Or don’t! Why should you care? If you have a hardcore platforming system paired with a full RPG strategy, anyone can be successful at some point.
Isn’t that the most ideal choice? <3
Here’s what Rogue Legacy 2 IS:
A procedurally generated adventure. The whole kingdom is changed each time a new adventure is played, and each run will not be the same.
Rogue-LITE. Build your manor, improve your legacy, and make each one stronger than the last. You are able to defeat the game at level 1 however it’s not necessary to.
Universal Healthcare. Each child is different. One child might have Synethesia while another might be a pacifist or just a bit chubby. Socialism gives you gold bonus points when you have traits that cause higher debilitating consequences than regular gameplay.
Castle Permanence. The castle is an abode of rebels that has bosses who are no longer there.
Every class (and there’s plenty!) Every class is now equipped with their unique set of guns. Be able to take down enemies far away using your bow, as the nimble Ranger, or get up and close using the huge Battleaxe to become the Barbarian.
Stack Runes. Runes can now stack into an infinite. This will take some time, however, if your goal was to be able to jump penta, and lifesteal, and hyperspeed you could!
PLUS. Still working on it and would love to learn a few more secrets. :)
The page for this store may be temporary, but Rogue Legacy is forever!

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