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Prodeus is the original first-person shooter of the past, is recreated using modern rendering methods. Prodeus delivers the level of quality you’d expect from an AAA experience but still abides by some of the aesthetic technological limitations of earlier hardware.Our art style is high-quality 3D Retro Aesthetic
Focus on the most striking visual effects.
Incredible dismemberment system
There’s no end to the blood!
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Combat scenarios are visceral and convincing
Heavy-duty weapons
A multitude of ways to find out
Replayability:Continuous support
User generated content
A simple to use, level editor
The Team:Prodeus is being developed by Michael Voeller and Jason Mojica from Bounding Box Software who have over 25 years of FPS development experience, along with talented freelance artists and designers.